APRIL SMITH'S S.T.E.M. CLASS
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KINDERGARTEN
​
WE ARE DIGITAL CITIZENS
LESSON 5:  LOGGING INTO OUR CHROMEBOOKS

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LESSON MISSION

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I can log into the computer using my username and password.

WHAT ARE USERNAMES?

Computers are amazing things.  Computers allow us to do work, create things, and communicate with others.  In the next few lessons we are going to look at how these amazing things happen.  To understand how computers do this, we have to understand that we are citizens.  A citizen is a person who lives in a specific place.  For example, you are a citizen of Earth because you live on Earth - unless you are an alien!  You are a citizen of the United States because you live in this country.  You are a citizen of Alabama because you live in this state.  You are also a citizen of Trussville because you live in Trussville.

TOOL BOX

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TERMS TO KNOW
citizen: a person who lives in a specific place

keyboard:  a board of buttons with letters, numbers, and symbols into a computer
You are also a citizen of the Digital World.  Every time you sign in to your computer, you are entering the Digital World.  The Digital World is all the people, information, and equipment used to travel on the internet and get information on the World Wide Web.  Your computer is a portal into the Digital World.  To enter the digital world you must have two things, a username and a password.  Today, we are focusing on the reason you have a username.
Your username is like your house in the digital world.  Imagine your computer is an Uber Car or a Taxi.  When you get into an Uber or a Taxi, you have to tell the driver where you want to go.  
We are going to do an activity to help you learn your username and to practice using the word "input".  On the sheet that looks like this one, you have your own username that you use to pull up your account on the computer.  Input your username by tracing over the letters and numbers on your username sheet. 

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Now we are going to do an activity to help you learn your password and to practice using the word "input".  On the sheet that looks like this one, you have your own password that you use to unlock your account on the computer.  Input your password by tracing over the letters and numbers on your password sheet. 
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Let's practice finding the keys on the keyboard that you will use to type in your username.  On the sheet that looks like this one.  Write your username on the line.  Then color the keys you will use for your username on the keyboard.
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Now we are going to practice finding the keys on the keyboard that you will use to type in your password.  On the sheet that looks like this one.  Write your password on the line.  Then color the keys you will use for your password on the keyboard.
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ACTIVITY 4:  YOU'VE GOT THIS!

  • Now let's do this thing for REAL! 
  • Very carefully open your computer. 
  • Find your name in the right panel of the screen.  
  • When I use the tracking pad to click on my name, what information is the tracking pad sending to the computer? 
  • Type in your passwords and use your tracking pad to click on the arrow. 
  • When you type in your password, what information are the keys giving the computer?
Now that we have logged in, it is time to learn how to use inputting devices to log out of our accounts.
  • Click on the closeout X in the upper right corner. 
  • What information do you think the the tracking pad is sending to the computer when we press this X.​
  • Click on the red sign out button at the bottom right corner of the screen. 
  • What information do you think the the tracking pad is sending to the computer when we press this button.

MISSION ACCOMPLISHED

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CONGRATULATIONS!  

You accomplished your mission!​

  • ​I can use input devices.


  • HOME
  • STEM LABS
    • KINDERGARTEN STEM LABS
    • 1st GRADE STEM LABS
    • 2nd GRADE STEM LABS
    • 3rd GRADE STEM LABS
    • 4th GRADE STEM LABS
    • 5th GRADE STEM LABS
  • DATA BASES
    • DEBATE TOPICS DATABASE
    • AMERICAN BIOGRAPHIES
    • AMERICAN REVOLUTION
    • NON-FICTION RESEARCH
    • Animals
    • BIOMES
    • Native American Portal
    • NATIONAL PARKS
    • ALABAMA OUTDOORS
  • PARENT RESOURCES
    • LOGGING K - 1st INTO SCHOOLOGY
    • LOGGING 2nd - 5th GRADERS INTO SCHOOLOGY
    • HOW TO TAKE PICTURES ON A CHROMEBOOK
    • HOW TO HAND IN ASSIGNMENTS
  • CONTACT ME
  • U.S. History Teachers
    • HISTORY RESOURCES
  • NEXT TOP FIRM
    • LESSON 1: INTRODUCTION TO THE NEXT TOP FIRM
    • LESSON 2: UNDERSTANDING CLIENTS' WANTS & NEEDS
    • LESSON 3: INTERVIEWING YOUR CLIENT
    • LESSON 4: MARKETING PLAN
    • LESSON 5: DESIGNING A LOGO
    • LESSON 6: BRAND RECOGNITION
  • FUN LAB
  • STEM CHOICE BOARD